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  • This is where you can specify the properties of your new spell. However for this example I'm just keeping it simple. I r # Set the following properties
    11 KB (1,604 words) - 15:35, 7 December 2013
  • * [[ActionScript:ColorDefines|ColorDefines]] - contains RGB properties used for coloring text in the journal. :[[ActionScript:ColorDefines#Properties|Colors]] used in the [[ActionScript:Journal|Journal]] class:
    1 KB (134 words) - 11:27, 17 December 2009
  • * [[ActionScript:ColorDefines|ColorDefines]] - contains RGB properties used for coloring text in the inventory. :[[ActionScript:ColorDefines#Properties|Colors]] used in the [[ActionScript:Inventory|Inventory]] class:
    1 KB (167 words) - 04:44, 16 December 2009
  • * [[ActionScript:ColorDefines|ColorDefines]] - contains RGB properties used for coloring text in the tactics menu. :[[ActionScript:ColorDefines#Properties|Colors]] used in the [[ActionScript:Tactics|Tactics]] class:
    1 KB (162 words) - 05:25, 16 December 2009
  • 4 - under properties of plot look for "entry type" and select in example: codex - books & songs 5 - select your item from level (area) and choose Variable_2da under it's properties
    4 KB (675 words) - 17:21, 19 November 2015
  • The resulting area has only a few properties, the most important of which is "Sounds." Click on the "..." button or doub ...e can have an event script assigned. It also has four enter and exit state properties:
    4 KB (629 words) - 19:06, 3 February 2010
  • ...- in general, the unwanted result is a "default" (blank) resource with no properties. ...try to load to a new module with a different string id range in the module properties, Create New works perfectly, but Use Theirs seems to fail for any resource
    3 KB (458 words) - 01:55, 18 June 2013
  • ...Click on 'untitled' in the hierarchy and change it's name in the Hierarchy Properties box, lower right. The name you enter will be used as a subfolder in the To 4) Set the output or Build directory in the Project Properties box, upper right. Mine is 'My Documents/Bio Ware/Dragon Age/AddIns/<module
    1 KB (257 words) - 21:50, 27 April 2010
  • ...nts or on/off characteristics. The curve editor allows the values of these properties to be changed over time with as much fine control as needed.
    6 KB (1,039 words) - 12:14, 14 April 2012
  • ...s still using [[module_core]] as it's module script then open the module's properties and create a new module script: * Click the '''Properties...''' button
    8 KB (969 words) - 17:37, 27 April 2020
  • ...своём пользователе выберите "Свойства" ("Properties").
    18 KB (406 words) - 02:00, 13 October 2011
  • ...e's how to add the right journal entries, and also, how to define the plot properties (see the object inspector on the right). Notice this plot has to be a subpl // Initialize all creature properties to default value
    83 KB (11,764 words) - 17:21, 1 February 2022
  • ...лванками', у которых все параметры [[Creature Properties]] установлены по умолчанию. ...ри изменении параметров существа ([[Creature Properties]]). Основанная на игровых правилах(game rules).
    5 KB (105 words) - 03:51, 2 November 2011
  • Properties above 1000 are statistic properties.
    8 KB (900 words) - 14:37, 15 March 2012
  • ...этого выделяем ее и правой кнопкой мыши->properties. ...те напротив опции Show Frozen in Gray секции display Properties соответственно. Все, теперь оригинальная
    29 KB (831 words) - 19:03, 5 January 2018
  • The [[HeroicPartyStats 2da]] defines the properties used to track and display the party's collective performance. [[Category:2da files from Properties.xls]]
    1 KB (154 words) - 18:23, 3 April 2016
  • ...tage with a new resource name, for example, bc_char_stage. In the resource properties, ensure that both '''Module''' and '''Owner Module''' are set to your modu ...o to '''File''' then '''Manage Modules,''' select your module and click '''Properties.''' The module script is in the '''General''' category, as seen below:
    11 KB (1,673 words) - 23:19, 27 October 2014
  • ...ReqProp1 | int | ID of the first property requirement for the item from [[properties.xls]] }} ...ReqProp2 | int | ID of the second property requirement for the item from [[properties.xls]] }}
    8 KB (1,198 words) - 22:22, 17 July 2022
  • Many of the properties of objects in the toolset make reference to 2DAs (two-dimensional arrays).
    14 KB (2,331 words) - 19:15, 2 August 2013
  • ...e'' correspond to the value of ''Tree Name'' field of the blend tree nodes properties. The blend tree soruce files can be downloaded from the [http://social.biow
    11 KB (1,763 words) - 20:54, 22 February 2022

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