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  • |brief=Gives the number of abilities a creature has of a specified type and GUI type |param3desc=The GUI type to filter the count (if GUI type is 0, there is no GUI type filtering)
    1 KB (171 words) - 19:46, 25 February 2010
  • |brief=Sets the status of the party picker GUI (button invisible, visible but party picker unusable, etc.) <!-- This section contains the full description from the functions comments. Do not change unless you are confident these are incomplete or in
    1 KB (146 words) - 19:17, 3 August 2011
  • There's a woefully incomplete GUI category on the wiki here [[:Category:GUI]]. It was an early effort at detailing some of the class specifics in the U ...re might be a perfectly good reason for that like the engine notifying the GUI when it changes.
    21 KB (3,437 words) - 02:35, 14 July 2011
  • ...game, e.g., you open or close the inventory, talents, skills, or world map gui, all the module event scripts you have installed are fire and processed (pr //functions here (part 4)
    83 KB (11,764 words) - 17:21, 1 February 2022
  • ..._the_background_strings | bug]], smaller numbers are required for some GUI functions). Certain core strings are associated with system components (e.g. GUI) which cannot be duplicated or checked in. The normal procedure in such cas
    7 KB (1,156 words) - 08:06, 5 January 2011
  • |description = not visible on main GUI |description = visible on main GUI, unusable
    985 B (121 words) - 19:19, 3 August 2011
  • [[:Category:GUI]] [[:Category:ActionScript:Functions]]
    3 KB (532 words) - 21:00, 30 December 2009
  • ..._the_background_strings | bug]], smaller numbers are required for some GUI functions). Certain core strings are associated with system components (e.g. GUI) which cannot be duplicated or checked in. The normal procedure in such cas
    9 KB (775 words) - 08:40, 18 June 2013
  • ...see below (to perfect things like approval rating showing on the inventory GUI for Valeria, use different approval names than the core game ones etc, but ...game scripts so we have to take care of all of that. We'll build our own functions.
    28 KB (3,821 words) - 01:50, 18 July 2011
  • ...hich we’ll write now. Essentially these are modifications of a couple of functions from the ''sys_chargen_h'' include file. Create a new script and call it '' Lets examine these two functions.
    31 KB (4,632 words) - 19:14, 6 December 2016
  • |brief=Prints a string to the onscreen log window provided by the GUI. <!-- This section contains the full description from the functions comments. Do not change unless you are confident these are incomplete or in
    981 B (138 words) - 00:20, 18 February 2010
  • |brief=Notifies the GUI that one of the party members can level up <!-- This section contains the full description from the functions comments. Do not change unless you are confident these are incomplete or in
    1 KB (161 words) - 22:20, 9 February 2010
  • ...ed in the [[plotactionsets]] 2DA to be set active. 0 hides the plot action GUI <!-- This section contains the full description from the functions comments. Do not change unless you are confident these are incomplete or in
    1 KB (166 words) - 23:50, 9 February 2010
  • <!-- This section contains the full description from the functions comments. Do not change unless you are confident these are incomplete or in <!-- This section contains links to articles, functions or constant groups. -->
    2 KB (269 words) - 00:04, 11 February 2013
  • |brief=Adds an entry to the General Scoreboard GUI <!-- This section contains the full description from the functions comments. Do not change unless you are confident these are incomplete or in
    1 KB (169 words) - 22:05, 9 February 2010
  • <!-- This section contains the full description from the functions comments. Do not change unless you are confident these are incomplete or in This function tells the engine to activate or deactivate the GUI indicator for a modal ability on a creature.
    1 KB (154 words) - 22:48, 24 February 2010
  • |brief=Gets the status of the party picker GUI (button invisible, visible but party picker unusable, etc.) <!-- This section contains the full description from the functions comments. Do not change unless you are confident these are incomplete or in
    791 B (106 words) - 16:51, 29 July 2009
  • |brief = highlights the specified gui element <!-- This section contains the full description from the functions comments. Do not change unless you are confident these are incomplete or in
    966 B (119 words) - 20:00, 3 August 2011
  • |brief=Shows the Item upgrade GUI <!-- This section contains the full description from the functions comments. Do not change unless you are confident these are incomplete or in
    688 B (92 words) - 20:59, 24 February 2010
  • |brief=Shows the Store GUI for a specific store <!-- This section contains the full description from the functions comments. Do not change unless you are confident these are incomplete or in
    755 B (106 words) - 19:31, 14 January 2010

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