Difference between revisions of "ClearCreatureProperties"

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m (1 revision: Importing auto-generated function articles)
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{{dafunction
 
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|name=ClearCreatureProperties
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== Description ==
 
== Description ==
 
<!-- This section contains the full description from the functions comments. Do not change unless you are confident these are incomplete or incorrect. -->
 
<!-- This section contains the full description from the functions comments. Do not change unless you are confident these are incomplete or incorrect. -->
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Health will be set to 1. All other properties will be set to 0.
 
Health will be set to 1. All other properties will be set to 0.
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This function will NOT generate any events due to the properties changing.
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It is a hard coded function meant to be used when creating a character.
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This function will NOT generate any events due to the properties changing. It is a hard coded function meant to be used when creating a character.
  
 
<!-- == Remarks == -->
 
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Latest revision as of 17:33, 1 March 2010

Clears all the properties on a creature

void ClearCreatureProperties(
object oCreature
);
Parameters:
oCreature
the creature whose properties will be cleared
Returns:

Nothing.

Source:

script.ldf

Description

Health will be set to 1. All other properties will be set to 0.

This function will NOT generate any events due to the properties changing. It is a hard coded function meant to be used when creating a character.