Difference between revisions of "TABLE *"

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m (Adding link)
m (Adding links to 2da files)
Line 4: Line 4:
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name        = TABLE_ABILITIES_SPELLS
+
|name        = [[ABI_ 2da|TABLE_ABILITIES_SPELLS]]
 
|type        = int
 
|type        = int
 
|value        = 1
 
|value        = 1
|description  =  
+
|description  =
 
|sourcefile  = 2da_constants_h
 
|sourcefile  = 2da_constants_h
 
|sourcemodule = Core Game Resources
 
|sourcemodule = Core Game Resources
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name        = TABLE_ABILITIES_TALENTS
+
|name        = [[ABI_ 2da|TABLE_ABILITIES_TALENTS]]
 
|type        = int
 
|type        = int
 
|value        = 1
 
|value        = 1
|description  =  
+
|description  =
 
|sourcefile  = 2da_constants_h
 
|sourcefile  = 2da_constants_h
 
|sourcemodule = Core Game Resources
 
|sourcemodule = Core Game Resources
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name        = TABLE_ABILITY_DATA
+
|name        = [[ability_data 2da|TABLE_ABILITY_DATA]]
 
|type        = int
 
|type        = int
 
|value        = 189
 
|value        = 189
|description  =  
+
|description  =
 
|sourcefile  = 2da_constants_h
 
|sourcefile  = 2da_constants_h
 
|sourcemodule = Core Game Resources
 
|sourcemodule = Core Game Resources
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name        = TABLE_ABILITY_EFFECTS
+
|name        = [[ability_effects 2da|TABLE_ABILITY_EFFECTS]]
 
|type        = int
 
|type        = int
 
|value        = 190
 
|value        = 190
|description  =  
+
|description  =
 
|sourcefile  = 2da_constants_h
 
|sourcefile  = 2da_constants_h
 
|sourcemodule = Core Game Resources
 
|sourcemodule = Core Game Resources
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name        = TABLE_ACHIEVEMENTS
+
|name        = [[Achievements 2da|TABLE_ACHIEVEMENTS]]
 
|type        = int
 
|type        = int
 
|value        = 268
 
|value        = 268
|description  =  
+
|description  =
 
|sourcefile  = 2da_constants_h
 
|sourcefile  = 2da_constants_h
 
|sourcemodule = Core Game Resources
 
|sourcemodule = Core Game Resources
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name        = TABLE_AI_ABILITY_COND
+
|name        = [[ai_abilities_cond 2da|TABLE_AI_ABILITY_COND]]
 
|type        = int
 
|type        = int
 
|value        = 186
 
|value        = 186
|description  =  
+
|description  =
 
|sourcefile  = 2da_constants_h
 
|sourcefile  = 2da_constants_h
 
|sourcemodule = Core Game Resources
 
|sourcemodule = Core Game Resources
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name        = TABLE_AI_BEHAVIORS
+
|name        = [[aibehaviors 2da|TABLE_AI_BEHAVIORS]]
 
|type        = int
 
|type        = int
 
|value        = 187
 
|value        = 187
|description  =  
+
|description  =
 
|sourcefile  = 2da_constants_h
 
|sourcefile  = 2da_constants_h
 
|sourcemodule = Core Game Resources
 
|sourcemodule = Core Game Resources
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name        = TABLE_AI_TACTICS_TARGET_TYPE
+
|name        = [[TacticsTargetTypes 2da|TABLE_AI_TACTICS_TARGET_TYPE]]
 
|type        = int
 
|type        = int
 
|value        = 140
 
|value        = 140
|description  =  
+
|description  =
 
|sourcefile  = 2da_constants_h
 
|sourcefile  = 2da_constants_h
 
|sourcemodule = Core Game Resources
 
|sourcemodule = Core Game Resources
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name        = TABLE_AMBIENT
+
|name        = [[ambient_anim_patterns 2da|TABLE_AMBIENT]]
 
|type        = int
 
|type        = int
 
|value        = 170
 
|value        = 170
|description  =  
+
|description  =
 
|sourcefile  = 2da_constants_h
 
|sourcefile  = 2da_constants_h
 
|sourcemodule = Core Game Resources
 
|sourcemodule = Core Game Resources
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name        = TABLE_APP_FOLLOWER_BONUSES
+
|name        = [[follower_bonuses 2da|TABLE_APP_FOLLOWER_BONUSES]]
 
|type        = int
 
|type        = int
 
|value        = 226
 
|value        = 226
|description  =  
+
|description  =
 
|sourcefile  = 2da_constants_h
 
|sourcefile  = 2da_constants_h
 
|sourcemodule = Core Game Resources
 
|sourcemodule = Core Game Resources
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name        = TABLE_APPEARANCE
+
|name        = [[APR_ 2da|TABLE_APPEARANCE]]
 
|type        = int
 
|type        = int
 
|value        = 2
 
|value        = 2
|description  =  
+
|description  =
 
|sourcefile  = 2da_constants_h
 
|sourcefile  = 2da_constants_h
 
|sourcemodule = Core Game Resources
 
|sourcemodule = Core Game Resources
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name        = TABLE_APPROVAL_MOTIVATIONS
+
|name        = [[motivations 2da|TABLE_APPROVAL_MOTIVATIONS]]
 
|type        = int
 
|type        = int
 
|value        = 168
 
|value        = 168
|description  =  
+
|description  =
 
|sourcefile  = 2da_constants_h
 
|sourcefile  = 2da_constants_h
 
|sourcemodule = Core Game Resources
 
|sourcemodule = Core Game Resources
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name        = TABLE_APPROVAL_NORMAL_RANGES
+
|name        = [[approval_ranges 2da|TABLE_APPROVAL_NORMAL_RANGES]]
 
|type        = int
 
|type        = int
 
|value        = 166
 
|value        = 166
|description  =  
+
|description  =
 
|sourcefile  = 2da_constants_h
 
|sourcefile  = 2da_constants_h
 
|sourcemodule = Core Game Resources
 
|sourcemodule = Core Game Resources
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name        = TABLE_APPROVAL_ROMANCE_RANGES
+
|name        = [[romance_ranges 2da|TABLE_APPROVAL_ROMANCE_RANGES]]
 
|type        = int
 
|type        = int
 
|value        = 167
 
|value        = 167
|description  =  
+
|description  =
 
|sourcefile  = 2da_constants_h
 
|sourcefile  = 2da_constants_h
 
|sourcemodule = Core Game Resources
 
|sourcemodule = Core Game Resources
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name        = TABLE_AREA_MUSIC
+
|name        = [[music 2da|TABLE_AREA_MUSIC]]
 
|type        = int
 
|type        = int
 
|value        = 177
 
|value        = 177
|description  =  
+
|description  =
 
|sourcefile  = 2da_constants_h
 
|sourcefile  = 2da_constants_h
 
|sourcemodule = Core Game Resources
 
|sourcemodule = Core Game Resources
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name        = TABLE_ATMOSPHERE
+
|name        = [[atmosphere 2da|TABLE_ATMOSPHERE]]
 
|type        = int
 
|type        = int
 
|value        = 179
 
|value        = 179
|description  =  
+
|description  =
 
|sourcefile  = 2da_constants_h
 
|sourcefile  = 2da_constants_h
 
|sourcemodule = Core Game Resources
 
|sourcemodule = Core Game Resources
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name        = TABLE_AUTOSCALE
+
|name        = [[autoscale 2da|TABLE_AUTOSCALE]]
 
|type        = int
 
|type        = int
 
|value        = 175
 
|value        = 175
|description  =  
+
|description  =
 
|sourcefile  = 2da_constants_h
 
|sourcefile  = 2da_constants_h
 
|sourcemodule = Core Game Resources
 
|sourcemodule = Core Game Resources
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name        = TABLE_AUTOSCALE_DATA
+
|name        = [[as_data 2da|TABLE_AUTOSCALE_DATA]]
 
|type        = int
 
|type        = int
 
|value        = 176
 
|value        = 176
|description  =  
+
|description  =
 
|sourcefile  = 2da_constants_h
 
|sourcefile  = 2da_constants_h
 
|sourcemodule = Core Game Resources
 
|sourcemodule = Core Game Resources
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name        = TABLE_AUTOSCALE_EASY
+
|name        = [[**** 2da|TABLE_AUTOSCALE_EASY]]
 
|type        = int
 
|type        = int
 
|value        = 279
 
|value        = 279
|description  =  
+
|description  =
 
|sourcefile  = 2da_constants_h
 
|sourcefile  = 2da_constants_h
 
|sourcemodule = Core Game Resources
 
|sourcemodule = Core Game Resources
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name        = TABLE_AUTOSCALE_HARD
+
|name        = [[**** 2da|TABLE_AUTOSCALE_HARD]]
 
|type        = int
 
|type        = int
 
|value        = 280
 
|value        = 280
|description  =  
+
|description  =
 
|sourcefile  = 2da_constants_h
 
|sourcefile  = 2da_constants_h
 
|sourcemodule = Core Game Resources
 
|sourcemodule = Core Game Resources
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name        = TABLE_BASE_ANIMATIONS
+
|name        = [[ANIM_ 2da|TABLE_BASE_ANIMATIONS]]
 
|type        = int
 
|type        = int
 
|value        = 0
 
|value        = 0
|description  =  
+
|description  =
 
|sourcefile  = 2da_constants_h
 
|sourcefile  = 2da_constants_h
 
|sourcemodule = Core Game Resources
 
|sourcemodule = Core Game Resources
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name        = TABLE_CATEGORY
+
|name        = [[TS_Category 2da|TABLE_CATEGORY]]
 
|type        = int
 
|type        = int
 
|value        = 198
 
|value        = 198
|description  =  
+
|description  =
 
|sourcefile  = 2da_constants_h
 
|sourcefile  = 2da_constants_h
 
|sourcemodule = Core Game Resources
 
|sourcemodule = Core Game Resources
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name        = TABLE_CHARACTERS
+
|name        = [[characters 2da|TABLE_CHARACTERS]]
 
|type        = int
 
|type        = int
 
|value        = 191
 
|value        = 191
|description  =  
+
|description  =
 
|sourcefile  = 2da_constants_h
 
|sourcefile  = 2da_constants_h
 
|sourcemodule = Core Game Resources
 
|sourcemodule = Core Game Resources
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name        = TABLE_CLIMAX_ALIENAGE_ARMY
+
|name        = [[CLI_Army_DS_Alienage 2da|TABLE_CLIMAX_ALIENAGE_ARMY]]
 
|type        = int
 
|type        = int
 
|value        = 217
 
|value        = 217
|description  =  
+
|description  =
 
|sourcefile  = 2da_constants_h
 
|sourcefile  = 2da_constants_h
 
|sourcemodule = Core Game Resources
 
|sourcemodule = Core Game Resources
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name        = TABLE_CLIMAX_ARMIES
+
|name        = [[CLI_Armies 2da|TABLE_CLIMAX_ARMIES]]
 
|type        = int
 
|type        = int
 
|value        = 216
 
|value        = 216
|description  =  
+
|description  =
 
|sourcefile  = 2da_constants_h
 
|sourcefile  = 2da_constants_h
 
|sourcemodule = Core Game Resources
 
|sourcemodule = Core Game Resources
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name        = TABLE_CLIMAX_GATESATT_ARMY
+
|name        = [[CLI_Army_DS_GatesAtt 2da|TABLE_CLIMAX_GATESATT_ARMY]]
 
|type        = int
 
|type        = int
 
|value        = 220
 
|value        = 220
|description  =  
+
|description  =
 
|sourcefile  = 2da_constants_h
 
|sourcefile  = 2da_constants_h
 
|sourcemodule = Core Game Resources
 
|sourcemodule = Core Game Resources
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name        = TABLE_CLIMAX_GATESDEF_ARMY
+
|name        = [[CLI_Army_DS_GatesDef 2da|TABLE_CLIMAX_GATESDEF_ARMY]]
 
|type        = int
 
|type        = int
 
|value        = 221
 
|value        = 221
|description  =  
+
|description  =
 
|sourcefile  = 2da_constants_h
 
|sourcefile  = 2da_constants_h
 
|sourcemodule = Core Game Resources
 
|sourcemodule = Core Game Resources
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name        = TABLE_CLIMAX_GOODGUYS_ARMY
+
|name        = [[CLI_Army_Good_Guys 2da|TABLE_CLIMAX_GOODGUYS_ARMY]]
 
|type        = int
 
|type        = int
 
|value        = 222
 
|value        = 222
|description  =  
+
|description  =
 
|sourcefile  = 2da_constants_h
 
|sourcefile  = 2da_constants_h
 
|sourcemodule = Core Game Resources
 
|sourcemodule = Core Game Resources
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name        = TABLE_CLIMAX_MARKET_ARMY
+
|name        = [[CLI_Army_DS_Market 2da|TABLE_CLIMAX_MARKET_ARMY]]
 
|type        = int
 
|type        = int
 
|value        = 218
 
|value        = 218
|description  =  
+
|description  =
 
|sourcefile  = 2da_constants_h
 
|sourcefile  = 2da_constants_h
 
|sourcemodule = Core Game Resources
 
|sourcemodule = Core Game Resources
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name        = TABLE_CLIMAX_PALACE_ARMY
+
|name        = [[CLI_Army_DS_Palace 2da|TABLE_CLIMAX_PALACE_ARMY]]
 
|type        = int
 
|type        = int
 
|value        = 219
 
|value        = 219
|description  =  
+
|description  =
 
|sourcefile  = 2da_constants_h
 
|sourcefile  = 2da_constants_h
 
|sourcemodule = Core Game Resources
 
|sourcemodule = Core Game Resources
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name        = TABLE_CLOUDS
+
|name        = [[clouds 2da|TABLE_CLOUDS]]
 
|type        = int
 
|type        = int
 
|value        = 178
 
|value        = 178
|description  =  
+
|description  =
 
|sourcefile  = 2da_constants_h
 
|sourcefile  = 2da_constants_h
 
|sourcemodule = Core Game Resources
 
|sourcemodule = Core Game Resources
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name        = TABLE_COMBAT_ANIMATIONS
+
|name        = [[ANIM_ 2da|TABLE_COMBAT_ANIMATIONS]]
 
|type        = int
 
|type        = int
 
|value        = 0
 
|value        = 0
|description  =  
+
|description  =
 
|sourcefile  = 2da_constants_h
 
|sourcefile  = 2da_constants_h
 
|sourcemodule = Core Game Resources
 
|sourcemodule = Core Game Resources
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name        = TABLE_COMMAND_TYPES
+
|name        = [[CommandTypes 2da|TABLE_COMMAND_TYPES]]
 
|type        = int
 
|type        = int
 
|value        = 141
 
|value        = 141
|description  =  
+
|description  =
 
|sourcefile  = 2da_constants_h
 
|sourcefile  = 2da_constants_h
 
|sourcemodule = Core Game Resources
 
|sourcemodule = Core Game Resources
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name        = TABLE_COMMANDS
+
|name        = [[commands 2da|TABLE_COMMANDS]]
 
|type        = int
 
|type        = int
 
|value        = 94
 
|value        = 94
|description  =  
+
|description  =
 
|sourcefile  = 2da_constants_h
 
|sourcefile  = 2da_constants_h
 
|sourcemodule = Core Game Resources
 
|sourcemodule = Core Game Resources
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name        = TABLE_CORE_RULES
+
|name        = [[core_rules 2da|TABLE_CORE_RULES]]
 
|type        = int
 
|type        = int
 
|value        = 169
 
|value        = 169
|description  =  
+
|description  =
 
|sourcefile  = 2da_constants_h
 
|sourcefile  = 2da_constants_h
 
|sourcemodule = Core Game Resources
 
|sourcemodule = Core Game Resources
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name        = TABLE_CRAFTING
+
|name        = [[crafting_recipes 2da|TABLE_CRAFTING]]
 
|type        = int
 
|type        = int
 
|value        = 144
 
|value        = 144
|description  =  
+
|description  =
 
|sourcefile  = 2da_constants_h
 
|sourcefile  = 2da_constants_h
 
|sourcemodule = Core Game Resources
 
|sourcemodule = Core Game Resources
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name        = TABLE_CREATURERANKS
+
|name        = [[creatureranks 2da|TABLE_CREATURERANKS]]
 
|type        = int
 
|type        = int
 
|value        = 174
 
|value        = 174
|description  =  
+
|description  =
 
|sourcefile  = 2da_constants_h
 
|sourcefile  = 2da_constants_h
 
|sourcemodule = Core Game Resources
 
|sourcemodule = Core Game Resources
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name        = TABLE_DAMAGETYPES
+
|name        = [[damagetypes 2da|TABLE_DAMAGETYPES]]
 
|type        = int
 
|type        = int
 
|value        = 1008
 
|value        = 1008
|description  =  
+
|description  =
 
|sourcefile  = 2da_constants_h
 
|sourcefile  = 2da_constants_h
 
|sourcemodule = Core Game Resources
 
|sourcemodule = Core Game Resources
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name        = TABLE_DIFFICULTY
+
|name        = [[difficulty 2da|TABLE_DIFFICULTY]]
 
|type        = int
 
|type        = int
 
|value        = 211
 
|value        = 211
|description  =  
+
|description  =
 
|sourcefile  = 2da_constants_h
 
|sourcefile  = 2da_constants_h
 
|sourcemodule = Core Game Resources
 
|sourcemodule = Core Game Resources
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name        = TABLE_EFFECT_IMMUNITIES
+
|name        = [[effect_immunities 2da|TABLE_EFFECT_IMMUNITIES]]
 
|type        = int
 
|type        = int
 
|value        = 165
 
|value        = 165
|description  =  
+
|description  =
 
|sourcefile  = 2da_constants_h
 
|sourcefile  = 2da_constants_h
 
|sourcemodule = Core Game Resources
 
|sourcemodule = Core Game Resources
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name        = TABLE_EFFECT_REGENERATION
+
|name        = [[effect_regeneration 2da|TABLE_EFFECT_REGENERATION]]
 
|type        = int
 
|type        = int
 
|value        = 173
 
|value        = 173
|description  =  
+
|description  =
 
|sourcefile  = 2da_constants_h
 
|sourcefile  = 2da_constants_h
 
|sourcemodule = Core Game Resources
 
|sourcemodule = Core Game Resources
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name        = TABLE_EFFECTS
+
|name        = [[effects 2da|TABLE_EFFECTS]]
 
|type        = int
 
|type        = int
 
|value        = 136
 
|value        = 136
|description  =  
+
|description  =
 
|sourcefile  = 2da_constants_h
 
|sourcefile  = 2da_constants_h
 
|sourcemodule = Core Game Resources
 
|sourcemodule = Core Game Resources
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name        = TABLE_EVENTS
+
|name        = [[engineevents 2da|TABLE_EVENTS]]
 
|type        = int
 
|type        = int
 
|value        = 114
 
|value        = 114
|description  =  
+
|description  =
 
|sourcefile  = 2da_constants_h
 
|sourcefile  = 2da_constants_h
 
|sourcemodule = Core Game Resources
 
|sourcemodule = Core Game Resources
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name        = TABLE_EXPERIENCE
+
|name        = [[exptable 2da|TABLE_EXPERIENCE]]
 
|type        = int
 
|type        = int
 
|value        = 164
 
|value        = 164
|description  =  
+
|description  =
 
|sourcefile  = 2da_constants_h
 
|sourcefile  = 2da_constants_h
 
|sourcemodule = Core Game Resources
 
|sourcemodule = Core Game Resources
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name        = TABLE_FOG
+
|name        = [[fog 2da|TABLE_FOG]]
 
|type        = int
 
|type        = int
 
|value        = 183
 
|value        = 183
|description  =  
+
|description  =
 
|sourcefile  = 2da_constants_h
 
|sourcefile  = 2da_constants_h
 
|sourcemodule = Core Game Resources
 
|sourcemodule = Core Game Resources
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name        = TABLE_FRAMEBUFFER
+
|name        = [[FrameBuffer 2da|TABLE_FRAMEBUFFER]]
 
|type        = int
 
|type        = int
 
|value        = 194
 
|value        = 194
|description  =  
+
|description  =
 
|sourcefile  = 2da_constants_h
 
|sourcefile  = 2da_constants_h
 
|sourcemodule = Core Game Resources
 
|sourcemodule = Core Game Resources
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name        = TABLE_GIFT_VALUES
+
|name        = [[gift_values 2da|TABLE_GIFT_VALUES]]
 
|type        = int
 
|type        = int
 
|value        = 201
 
|value        = 201
|description  =  
+
|description  =
 
|sourcefile  = 2da_constants_h
 
|sourcefile  = 2da_constants_h
 
|sourcemodule = Core Game Resources
 
|sourcemodule = Core Game Resources
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name        = TABLE_ITEM_SETS
+
|name        = [[item_sets 2da|TABLE_ITEM_SETS]]
 
|type        = int
 
|type        = int
 
|value        = 184
 
|value        = 184
|description  =  
+
|description  =
 
|sourcefile  = 2da_constants_h
 
|sourcefile  = 2da_constants_h
 
|sourcemodule = Core Game Resources
 
|sourcemodule = Core Game Resources
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name        = TABLE_ITEMPRPS
+
|name        = [[itemprps 2da|TABLE_ITEMPRPS]]
 
|type        = int
 
|type        = int
 
|value        = 107
 
|value        = 107
|description  =  
+
|description  =
 
|sourcefile  = 2da_constants_h
 
|sourcefile  = 2da_constants_h
 
|sourcemodule = Core Game Resources
 
|sourcemodule = Core Game Resources
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name        = TABLE_ITEMS
+
|name        = [[BITM_ 2da|TABLE_ITEMS]]
 
|type        = int
 
|type        = int
 
|value        = 6
 
|value        = 6
|description  =  
+
|description  =
 
|sourcefile  = 2da_constants_h
 
|sourcefile  = 2da_constants_h
 
|sourcemodule = Core Game Resources
 
|sourcemodule = Core Game Resources
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name        = TABLE_ITEMSTATS
+
|name        = [[ItemStats 2da|TABLE_ITEMSTATS]]
 
|type        = int
 
|type        = int
 
|value        = 110
 
|value        = 110
|description  =  
+
|description  =
 
|sourcefile  = 2da_constants_h
 
|sourcefile  = 2da_constants_h
 
|sourcemodule = Core Game Resources
 
|sourcemodule = Core Game Resources
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name        = TABLE_MATERIAL
+
|name        = [[TS_Material 2da|TABLE_MATERIAL]]
 
|type        = int
 
|type        = int
 
|value        = 199
 
|value        = 199
|description  =  
+
|description  =
 
|sourcefile  = 2da_constants_h
 
|sourcefile  = 2da_constants_h
 
|sourcemodule = Core Game Resources
 
|sourcemodule = Core Game Resources
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name        = TABLE_MATERIAL_TYPES
+
|name        = [[materialtypes 2da|TABLE_MATERIAL_TYPES]]
 
|type        = int
 
|type        = int
 
|value        = 89
 
|value        = 89
|description  =  
+
|description  =
 +
|sourcefile  = 2da_constants_h
 +
|sourcemodule = Core Game Resources
 +
}}
 +
{{Constant table row
 +
|name        = [[packages_base 2da|TABLE_PACKAGES]]
 +
|type        = int
 +
|value        = 163
 +
|description  =
 
|sourcefile  = 2da_constants_h
 
|sourcefile  = 2da_constants_h
 
|sourcemodule = Core Game Resources
 
|sourcemodule = Core Game Resources
Line 431: Line 439:
 
|type        = int
 
|type        = int
 
|value        = 93
 
|value        = 93
|description  =  
+
|description  =
 
|sourcefile  = 2da_constants_h
 
|sourcefile  = 2da_constants_h
 
|sourcemodule = Core Game Resources
 
|sourcemodule = Core Game Resources
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name        = TABLE_PLOT_TYPES
+
|name        = [[plottypes 2da|TABLE_PLOT_TYPES]]
 
|type        = int
 
|type        = int
 
|value        = 108
 
|value        = 108
|description  =  
+
|description  =
 
|sourcefile  = 2da_constants_h
 
|sourcefile  = 2da_constants_h
 
|sourcemodule = Core Game Resources
 
|sourcemodule = Core Game Resources
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name        = TABLE_PLOTACTIONS
+
|name        = [[plotactiondefines 2da|TABLE_PLOTACTIONS]]
 
|type        = int
 
|type        = int
 
|value        = 142
 
|value        = 142
|description  =  
+
|description  =
 
|sourcefile  = 2da_constants_h
 
|sourcefile  = 2da_constants_h
 
|sourcemodule = Core Game Resources
 
|sourcemodule = Core Game Resources
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name        = TABLE_PROJECTILES
+
|name        = [[PRJ_base 2da|TABLE_PROJECTILES]]
 
|type        = int
 
|type        = int
 
|value        = 1006
 
|value        = 1006
|description  =  
+
|description  =
 
|sourcefile  = 2da_constants_h
 
|sourcefile  = 2da_constants_h
 
|sourcemodule = Core Game Resources
 
|sourcemodule = Core Game Resources
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name        = TABLE_PROVING_FIGHTS
+
|name        = [[proving_fights 2da|TABLE_PROVING_FIGHTS]]
 
|type        = int
 
|type        = int
 
|value        = 195
 
|value        = 195
|description  =  
+
|description  =
 
|sourcefile  = 2da_constants_h
 
|sourcefile  = 2da_constants_h
 
|sourcemodule = Core Game Resources
 
|sourcemodule = Core Game Resources
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name        = TABLE_PROVING_TYPES
+
|name        = [[**** 2da|TABLE_PROVING_TYPES]]
 
|type        = int
 
|type        = int
 
|value        = 196
 
|value        = 196
|description  =  
+
|description  =
 
|sourcefile  = 2da_constants_h
 
|sourcefile  = 2da_constants_h
 
|sourcemodule = Core Game Resources
 
|sourcemodule = Core Game Resources
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name        = TABLE_QBAR
+
|name        = [[qbar 2da|TABLE_QBAR]]
 
|type        = int
 
|type        = int
 
|value        = 181
 
|value        = 181
|description  =  
+
|description  =
 
|sourcefile  = 2da_constants_h
 
|sourcefile  = 2da_constants_h
 
|sourcemodule = Core Game Resources
 
|sourcemodule = Core Game Resources
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name        = TABLE_RANGES
+
|name        = [[ranges 2da|TABLE_RANGES]]
 
|type        = int
 
|type        = int
 
|value        = 134
 
|value        = 134
|description  =  
+
|description  =
 
|sourcefile  = 2da_constants_h
 
|sourcefile  = 2da_constants_h
 
|sourcemodule = Core Game Resources
 
|sourcemodule = Core Game Resources
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name        = TABLE_REWARDS
+
|name        = [[rewards 2da|TABLE_REWARDS]]
 
|type        = int
 
|type        = int
 
|value        = 197
 
|value        = 197
|description  =  
+
|description  =
 
|sourcefile  = 2da_constants_h
 
|sourcefile  = 2da_constants_h
 
|sourcemodule = Core Game Resources
 
|sourcemodule = Core Game Resources
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name        = TABLE_RULES_ARMOR_DATA
+
|name        = [[ArmorData 2da|TABLE_RULES_ARMOR_DATA]]
 
|type        = int
 
|type        = int
 
|value        = 172
 
|value        = 172
|description  =  
+
|description  =
 
|sourcefile  = 2da_constants_h
 
|sourcefile  = 2da_constants_h
 
|sourcemodule = Core Game Resources
 
|sourcemodule = Core Game Resources
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name        = TABLE_RULES_BACKGROUNDS
+
|name        = [[backgrounds 2da|TABLE_RULES_BACKGROUNDS]]
 
|type        = int
 
|type        = int
 
|value        = 97
 
|value        = 97
|description  =  
+
|description  =
 
|sourcefile  = 2da_constants_h
 
|sourcefile  = 2da_constants_h
 
|sourcemodule = Core Game Resources
 
|sourcemodule = Core Game Resources
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name        = TABLE_RULES_CLASSES
+
|name        = [[CLA_ 2da|TABLE_RULES_CLASSES]]
 
|type        = int
 
|type        = int
 
|value        = 3
 
|value        = 3
|description  =  
+
|description  =
 
|sourcefile  = 2da_constants_h
 
|sourcefile  = 2da_constants_h
 
|sourcemodule = Core Game Resources
 
|sourcemodule = Core Game Resources
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name        = TABLE_RULES_DISEASES
+
|name        = [[diseases 2da|TABLE_RULES_DISEASES]]
 
|type        = int
 
|type        = int
 
|value        = 185
 
|value        = 185
|description  =  
+
|description  =
 
|sourcefile  = 2da_constants_h
 
|sourcefile  = 2da_constants_h
 
|sourcemodule = Core Game Resources
 
|sourcemodule = Core Game Resources
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name        = TABLE_RULES_INJURIES
+
|name        = [[injuries 2da|TABLE_RULES_INJURIES]]
 
|type        = int
 
|type        = int
 
|value        = 160
 
|value        = 160
|description  =  
+
|description  =
 
|sourcefile  = 2da_constants_h
 
|sourcefile  = 2da_constants_h
 
|sourcemodule = Core Game Resources
 
|sourcemodule = Core Game Resources
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name        = TABLE_RULES_RACES
+
|name        = [[RACE_ 2da|TABLE_RULES_RACES]]
 
|type        = int
 
|type        = int
 
|value        = 5
 
|value        = 5
|description  =  
+
|description  =
 
|sourcefile  = 2da_constants_h
 
|sourcefile  = 2da_constants_h
 
|sourcemodule = Core Game Resources
 
|sourcemodule = Core Game Resources
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name        = TABLE_SCREEN_SHAKE
+
|name        = [[screenshake 2da|TABLE_SCREEN_SHAKE]]
 
|type        = int
 
|type        = int
 
|value        = 193
 
|value        = 193
|description  =  
+
|description  =
 
|sourcefile  = 2da_constants_h
 
|sourcefile  = 2da_constants_h
 
|sourcemodule = Core Game Resources
 
|sourcemodule = Core Game Resources
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name        = TABLE_SHAPECHANGE
+
|name        = [[shapechange 2da|TABLE_SHAPECHANGE]]
 
|type        = int
 
|type        = int
 
|value        = 188
 
|value        = 188
|description  =  
+
|description  =
 
|sourcefile  = 2da_constants_h
 
|sourcefile  = 2da_constants_h
 
|sourcemodule = Core Game Resources
 
|sourcemodule = Core Game Resources
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name        = TABLE_SOUNDSETS
+
|name        = [[ss_types 2da|TABLE_SOUNDSETS]]
 
|type        = int
 
|type        = int
 
|value        = 138
 
|value        = 138
|description  =  
+
|description  =
 
|sourcefile  = 2da_constants_h
 
|sourcefile  = 2da_constants_h
 
|sourcemodule = Core Game Resources
 
|sourcemodule = Core Game Resources
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name        = TABLE_SPELL_CONJURINGSPEED
+
|name        = [[spellconjuringspeeds 2da|TABLE_SPELL_CONJURINGSPEED]]
 
|type        = int
 
|type        = int
 
|value        = 135
 
|value        = 135
|description  =  
+
|description  =
 
|sourcefile  = 2da_constants_h
 
|sourcefile  = 2da_constants_h
 
|sourcemodule = Core Game Resources
 
|sourcemodule = Core Game Resources
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name        = TABLE_STARTING_EQUIPMENT
+
|name        = [[background_defaults 2da|TABLE_STARTING_EQUIPMENT]]
 
|type        = int
 
|type        = int
 
|value        = 1001
 
|value        = 1001
|description  =  
+
|description  =
 
|sourcefile  = 2da_constants_h
 
|sourcefile  = 2da_constants_h
 
|sourcemodule = Core Game Resources
 
|sourcemodule = Core Game Resources
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name        = TABLE_STEALING
+
|name        = [[TS_Stealing 2da|TABLE_STEALING]]
 
|type        = int
 
|type        = int
 
|value        = 200
 
|value        = 200
|description  =  
+
|description  =
 
|sourcefile  = 2da_constants_h
 
|sourcefile  = 2da_constants_h
 
|sourcemodule = Core Game Resources
 
|sourcemodule = Core Game Resources
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name        = TABLE_SUMMONS
+
|name        = [[summons 2da|TABLE_SUMMONS]]
 
|type        = int
 
|type        = int
 
|value        = 1000
 
|value        = 1000
|description  =  
+
|description  =
 
|sourcefile  = 2da_constants_h
 
|sourcefile  = 2da_constants_h
 
|sourcemodule = Core Game Resources
 
|sourcemodule = Core Game Resources
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name        = TABLE_TACTICS_BASE_CONDITIONS
+
|name        = [[TacticsBaseConditions 2da|TABLE_TACTICS_BASE_CONDITIONS]]
 
|type        = int
 
|type        = int
 
|value        = 139
 
|value        = 139
|description  =  
+
|description  =
 
|sourcefile  = 2da_constants_h
 
|sourcefile  = 2da_constants_h
 
|sourcemodule = Core Game Resources
 
|sourcemodule = Core Game Resources
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name        = TABLE_TACTICS_CONDITIONS
+
|name        = [[TacticsConditions 2da|TABLE_TACTICS_CONDITIONS]]
 
|type        = int
 
|type        = int
 
|value        = 137
 
|value        = 137
|description  =  
+
|description  =
 
|sourcefile  = 2da_constants_h
 
|sourcefile  = 2da_constants_h
 
|sourcemodule = Core Game Resources
 
|sourcemodule = Core Game Resources
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name        = TABLE_TACTICS_USER_PRESETS
+
|name        = [[TacticsUserPresets 2da|TABLE_TACTICS_USER_PRESETS]]
 
|type        = int
 
|type        = int
 
|value        = 214
 
|value        = 214
|description  =  
+
|description  =
 
|sourcefile  = 2da_constants_h
 
|sourcefile  = 2da_constants_h
 
|sourcemodule = Core Game Resources
 
|sourcemodule = Core Game Resources
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name        = TABLE_TRAPS
+
|name        = [[traps 2da|TABLE_TRAPS]]
 
|type        = int
 
|type        = int
 
|value        = 182
 
|value        = 182
|description  =  
+
|description  =
 
|sourcefile  = 2da_constants_h
 
|sourcefile  = 2da_constants_h
 
|sourcemodule = Core Game Resources
 
|sourcemodule = Core Game Resources
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name        = TABLE_TREASURES
+
|name        = [[treasure 2da|TABLE_TREASURES]]
 
|type        = int
 
|type        = int
 
|value        = 192
 
|value        = 192
|description  =  
+
|description  =
 
|sourcefile  = 2da_constants_h
 
|sourcefile  = 2da_constants_h
 
|sourcemodule = Core Game Resources
 
|sourcemodule = Core Game Resources
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name        = TABLE_UI_MESSAGES
+
|name        = [[ui_messages 2da|TABLE_UI_MESSAGES]]
 
|type        = int
 
|type        = int
 
|value        = 180
 
|value        = 180
|description  =  
+
|description  =
 
|sourcefile  = 2da_constants_h
 
|sourcefile  = 2da_constants_h
 
|sourcemodule = Core Game Resources
 
|sourcemodule = Core Game Resources
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name        = TABLE_VFX_PERSISTENT
+
|name        = [[persistent 2da|TABLE_VFX_PERSISTENT]]
 
|type        = int
 
|type        = int
 
|value        = 96
 
|value        = 96
|description  =  
+
|description  =
 
|sourcefile  = 2da_constants_h
 
|sourcefile  = 2da_constants_h
 
|sourcemodule = Core Game Resources
 
|sourcemodule = Core Game Resources
 
}}
 
}}
 
{{Constant table row
 
{{Constant table row
|name        = TABLE_WORLD_MAPS
+
|name        = [[worldmaps 2da|TABLE_WORLD_MAPS]]
 
|type        = int
 
|type        = int
 
|value        = 171
 
|value        = 171
|description  =
+
|description  =
|sourcefile  = 2da_constants_h
+
|sourcemodule = Core Game Resources
+
}}
+
{{Constant table row
+
|name        = TABLE_PACKAGES
+
|type        = int
+
|value        = 163
+
|description  =  
+
 
|sourcefile  = 2da_constants_h
 
|sourcefile  = 2da_constants_h
 
|sourcemodule = Core Game Resources
 
|sourcemodule = Core Game Resources

Revision as of 11:29, 16 October 2011

Source: Core Game Resources.2da_constants_h
Constant name Type Value Description Source
TABLE_ABILITIES_SPELLS int 1 2da_constants_h
TABLE_ABILITIES_TALENTS int 1 2da_constants_h
TABLE_ABILITY_DATA int 189 2da_constants_h
TABLE_ABILITY_EFFECTS int 190 2da_constants_h
TABLE_ACHIEVEMENTS int 268 2da_constants_h
TABLE_AI_ABILITY_COND int 186 2da_constants_h
TABLE_AI_BEHAVIORS int 187 2da_constants_h
TABLE_AI_TACTICS_TARGET_TYPE int 140 2da_constants_h
TABLE_AMBIENT int 170 2da_constants_h
TABLE_APP_FOLLOWER_BONUSES int 226 2da_constants_h
TABLE_APPEARANCE int 2 2da_constants_h
TABLE_APPROVAL_MOTIVATIONS int 168 2da_constants_h
TABLE_APPROVAL_NORMAL_RANGES int 166 2da_constants_h
TABLE_APPROVAL_ROMANCE_RANGES int 167 2da_constants_h
TABLE_AREA_MUSIC int 177 2da_constants_h
TABLE_ATMOSPHERE int 179 2da_constants_h
TABLE_AUTOSCALE int 175 2da_constants_h
TABLE_AUTOSCALE_DATA int 176 2da_constants_h
TABLE_AUTOSCALE_EASY int 279 2da_constants_h
TABLE_AUTOSCALE_HARD int 280 2da_constants_h
TABLE_BASE_ANIMATIONS int 0 2da_constants_h
TABLE_CATEGORY int 198 2da_constants_h
TABLE_CHARACTERS int 191 2da_constants_h
TABLE_CLIMAX_ALIENAGE_ARMY int 217 2da_constants_h
TABLE_CLIMAX_ARMIES int 216 2da_constants_h
TABLE_CLIMAX_GATESATT_ARMY int 220 2da_constants_h
TABLE_CLIMAX_GATESDEF_ARMY int 221 2da_constants_h
TABLE_CLIMAX_GOODGUYS_ARMY int 222 2da_constants_h
TABLE_CLIMAX_MARKET_ARMY int 218 2da_constants_h
TABLE_CLIMAX_PALACE_ARMY int 219 2da_constants_h
TABLE_CLOUDS int 178 2da_constants_h
TABLE_COMBAT_ANIMATIONS int 0 2da_constants_h
TABLE_COMMAND_TYPES int 141 2da_constants_h
TABLE_COMMANDS int 94 2da_constants_h
TABLE_CORE_RULES int 169 2da_constants_h
TABLE_CRAFTING int 144 2da_constants_h
TABLE_CREATURERANKS int 174 2da_constants_h
TABLE_DAMAGETYPES int 1008 2da_constants_h
TABLE_DIFFICULTY int 211 2da_constants_h
TABLE_EFFECT_IMMUNITIES int 165 2da_constants_h
TABLE_EFFECT_REGENERATION int 173 2da_constants_h
TABLE_EFFECTS int 136 2da_constants_h
TABLE_EVENTS int 114 2da_constants_h
TABLE_EXPERIENCE int 164 2da_constants_h
TABLE_FOG int 183 2da_constants_h
TABLE_FRAMEBUFFER int 194 2da_constants_h
TABLE_GIFT_VALUES int 201 2da_constants_h
TABLE_ITEM_SETS int 184 2da_constants_h
TABLE_ITEMPRPS int 107 2da_constants_h
TABLE_ITEMS int 6 2da_constants_h
TABLE_ITEMSTATS int 110 2da_constants_h
TABLE_MATERIAL int 199 2da_constants_h
TABLE_MATERIAL_TYPES int 89 2da_constants_h
TABLE_PACKAGES int 163 2da_constants_h
TABLE_PLACEABLE_TYPES int 93 2da_constants_h
TABLE_PLOT_TYPES int 108 2da_constants_h
TABLE_PLOTACTIONS int 142 2da_constants_h
TABLE_PROJECTILES int 1006 2da_constants_h
TABLE_PROVING_FIGHTS int 195 2da_constants_h
TABLE_PROVING_TYPES int 196 2da_constants_h
TABLE_QBAR int 181 2da_constants_h
TABLE_RANGES int 134 2da_constants_h
TABLE_REWARDS int 197 2da_constants_h
TABLE_RULES_ARMOR_DATA int 172 2da_constants_h
TABLE_RULES_BACKGROUNDS int 97 2da_constants_h
TABLE_RULES_CLASSES int 3 2da_constants_h
TABLE_RULES_DISEASES int 185 2da_constants_h
TABLE_RULES_INJURIES int 160 2da_constants_h
TABLE_RULES_RACES int 5 2da_constants_h
TABLE_SCREEN_SHAKE int 193 2da_constants_h
TABLE_SHAPECHANGE int 188 2da_constants_h
TABLE_SOUNDSETS int 138 2da_constants_h
TABLE_SPELL_CONJURINGSPEED int 135 2da_constants_h
TABLE_STARTING_EQUIPMENT int 1001 2da_constants_h
TABLE_STEALING int 200 2da_constants_h
TABLE_SUMMONS int 1000 2da_constants_h
TABLE_TACTICS_BASE_CONDITIONS int 139 2da_constants_h
TABLE_TACTICS_CONDITIONS int 137 2da_constants_h
TABLE_TACTICS_USER_PRESETS int 214 2da_constants_h
TABLE_TRAPS int 182 2da_constants_h
TABLE_TREASURES int 192 2da_constants_h
TABLE_UI_MESSAGES int 180 2da_constants_h
TABLE_VFX_PERSISTENT int 96 2da_constants_h
TABLE_WORLD_MAPS int 171 2da_constants_h